Blockchain gaming has been stepping up to bridge the gaps in the traditional gaming industry. Whereas those markets were pay-to-play, the decentralization and liquidity aspects of on-chain games have shone a light on P2E (Play-To-Earn) games.
While many of these games are still relatively nascent, leading to poor graphics and gameplay, one has managed to take the Avalanche network by storm.
So, what is Crabada and how did it manage to rise above its peers?
What is Crabada?
Crabada is a fully decentralized, Crab-themed, P2E game on the Avalanche Mainnet. Users who participate earn in-game currency in the form of $TUS and $CRA.
Teams of three crabs can be sent to either mine or loot other teams, the latter giving better rewards. However, looters can come back empty-handed, implying a higher risk for this play style.
Mining takes about four hours with little supervision. Looting requires about 1 to 2.5 hours, largely dependent on whether the defending player sends reinforcements.
Looters receive 0.3 $CRA and 24.3 $TUS for attack participation. However, losing the attack gives nothing, while winning gives 2.4375 $CRA and 197.4375 $TUS. The failed defender in turn loses 65% of their treasure.
Maximum projected looting rewards are 43.8 $CRA and 3547.8 $TUS per team. The maximum mining revenue is 22.5 $CRA and 911.25 $TUS, provided you are not attacked.
- Prime Crabs specialize in mining and hence collect more treasure during expeditions. By having them in your party, mining rewards accrue an additional 10%. In addition, Crabs with a high speed stat can cut mining duration by up to 30 minutes.
- Looters have a 1-hour cooldown. When defending from looters, hired crabs receive a 2-hour cooldown while your own defenders only incur half the duration.
- Defending players can call in for reinforcements during the first 30 minutes of the attack. Attackers can respond within a further 30 minutes with their own reinforcements as well.
- Players can breed two crabs to get offspring. Breeding needs $CRA and $TUS and increases depending on the number of times the crab has already bred.
- Eggs have a 5-day hatching period, and offspring crabs have a 50% chance of inheriting either parent’s class. In addition, there is a 0.07% chance of a genetic mutation that results in a special crab with increased stats.
There are three main tokens in Crabada — $CRA, $TUS, and $CRAM.
$CRA is the governance token, rewarded via staking and playing the game during its incentive period. Prior to launch, $CRA could be obtained through a Community Bootstrapping Event.
$TUS is the in-game currency, earned via gameplay and lending Crabs via the Tavern. Both $CRA and $TUS can be easily swapped via Trader Joe.
$CRAM is the final asset and is awarded once a week to $CRA stakers. These are amulets that can be used for in-game perks and exclusive rewards.
Unique environment — The Tavern
Players that do not have sufficient crabs can hire from The Tavern to join battles as reinforcements. Once hired, crabs are put on a short cooldown before they can be used again.
Players are also able to decide what price they want to lend their crab in an open economy.
Potential yield and profit
A popular figure, Taiki Maeda, has a Discord where an illustration of the potential narrative and yield of Crabada was given. To illustrate this scenario, he provided $100,000 for his first purchase.
- Initially, he had 2 pure bulk teams which were earning 3037.2 $TUS/DAY and 37.5 $CRA/DAY = $485.85
- After the first breeding session, he has an additional 3 mining teams yielding 4555.8 TUS/DAY and 56.25 CRA/DAY = $728.83 a day.
- Combined, they allow for a potential revenue stream of $1214.41 USD a day.
Taiki also mentioned that depending on the price of $TUS, P2E games can be viewed as glorified yield-farming. Of course, with both high upfront costs and ROI.
He also noted that Crabada should ride the wave of the subnet narrative. Having exposure to $CRA would therefore be good, as it might be an echo-play for Defi-Kingdoms if that does well.
Roadmap and team
The anonymous team behind Crabada are as follows:
- 0xtender is responsible for business operations and has worked in product management, with four years of experience on blockchain products.
- Jay is the project’s product designer and previously worked at Binance
- Fuji is responsible for blockchain engineering and has been in the space since 2016, having worked on smart contract implementation and Ethereum customization
- NH is responsible for backend development and has four years of experience working on crypto projects like Infinity Blockchain Labs.
- Six other people are also working as part of the creative and marketing team at Crabada.
Its complete roadmap for the year 2022 includes the following:
- Cross-Platform (mobile)
- Main, Daily and Monthly Quests
- Player and Crabada Levels
- Private chain (AVAX subnet)
- PVP ELO-Based Matchmaking
- PVE Tower Maps
- Global Rewards
- Land Ownership
- Game items (Equipment, medals, and skill boosts)
- Item marketplace
- PVP Tournaments
- Additional Map Content
- Friends list
Crabada has an interesting narrative and could prove to be a successful P2E game. Its game system has been rigorously audited by Verichains, the official auditor of Request Network, Kyber Network, and Axie Infinity.
It is also one of the first unique idle games to ever be created on the Avalanche Ecosystem. While some may view it as just a game, Crabada truly has the potential to be an unconventional source of income.
Featured Image Credit: Avalanche via Medium